Inside Star Citizen: Ship Components, Core Tech, and the 890 Jump

We hope you enjoy our accessible summary of: comm-link from 7 years ago

In the latest episode of Inside Star Citizen, we got an in-depth look at some key development areas for Star Citizen, including ship component damage, core technology improvements, and a sneak peek at the luxurious 890 Jump.

Ship Component Damage Testing

The developers demonstrated their ongoing work on ship component damage and degradation. Various components like engines, power plants, and coolers were subjected to simulated combat damage to test how they would fail and impact ship performance.

The goal is to create more dynamic and realistic damage states for ships, where individual components can be targeted and disabled rather than just reducing an overall health bar. This will add tactical depth to combat encounters and create more interesting repair gameplay.

Some highlights from the damage tests:

  • Engines sputtering and losing thrust as they take damage
  • Power plants overheating and shutting down
  • Coolers becoming less effective, leading to cascading system failures

The team is still iterating on visual and audio effects to clearly communicate component status to players.

Core Tech Improvements

A segment focused on some of the underlying technical work being done to improve Star Citizen's core systems:

Object Container Streaming

This technology allows the game to dynamically load and unload objects as players move through the universe. Recent optimizations have reduced loading times and improved performance, especially when transitioning between planets, space stations, and other major locations.

Server Meshing

Progress continues on server meshing, which will eventually allow multiple game servers to seamlessly work together to host a single persistent universe. The current focus is on "static server meshing" as an initial implementation.

Gen12 Renderer

Work is ongoing to transition Star Citizen to a new rendering pipeline that will improve graphics performance and enable new visual features. The team showed comparisons demonstrating improved lighting and material rendering.

890 Jump Tour

The episode concluded with the start of a guided tour through the massive 890 Jump luxury yacht. This enormous ship serves as a mobile mansion for the ultra-wealthy of the Star Citizen universe.

Highlights from the partial tour included:

  • The expansive hangar bay, capable of storing multiple smaller ships
  • Opulent guest suites with panoramic views
  • A high-end bar and lounge area
  • The ship's own internal tram system for traversing its massive interior

The full tour will be continued in future episodes, showcasing more of the 890 Jump's extravagant amenities and features.

This Inside Star Citizen provided an informative look at some key technical work happening behind the scenes, as well as the ongoing expansion of Star Citizen's ship lineup. Fans can look forward to more details on the 890 Jump and other development progress in upcoming episodes.

A Referral Adventure in the 'Verse

Captain Jenna Hawke stood on the bridge of her trusty Cutlass Black, gazing out at the sprawling cityscape of Area18 on ArcCorp. She couldn't help but chuckle as she remembered how she first got started in the 'verse, thanks to the Star Citizen Referral Code Club she'd stumbled upon.

"What code to use?" she had wondered back then, scrolling through countless options. But the 30K.fun group caught her eye with their lighthearted approach to the game's quirks.

As if on cue, her ship's computer chirped with a familiar error: "30000 - Connection to server lost."

Jenna sighed, "Speaking of 30Ks..."

Just then, her comms lit up. It was her old friend from the RSI Referral Code Club, Max.

"Jenna! You'll never believe it. Remember that 890 Jump we saw on Inside Star Citizen? Well, I've got a lead on one docked at Port Olisar. Want to check it out?"

Jenna grinned. "You had me at '890 Jump.' Let's hope we don't 30K on the way!"

As they set course for Crusader, Jenna reflected on how far she'd come since joining The Star Citizen Referral Code Club. From learning the ropes to now planning to "borrow" a luxury yacht, it had been quite the journey.

"Hey Max," she called out, "remind me to tell some new players about the Referral Code Club when we get back. It's only fair to pass on the fun!"

As they approached Port Olisar, the massive silhouette of the 890 Jump came into view. Jenna and Max exchanged excited glances, ready for their next adventure in the bug-filled but endlessly entertaining Star Citizen universe.

Another Star Citizen Fan Fiction from 30KFUN Accessible Gaming Community!